Hell, the speech bubbles in the world have the same font and coloring as those in Fallout! and during which friendly NPCs still can shoot you in the back. Pretty much everything else is "Old Fallout style" - from the RPG system (though its acronym differs slightly - it's SPEDIAL) with its traits and skills, to the travel system (overworld map that leads into detailed area maps, complete with random encounters during travels), to the inventory system (intricate enough to account for 0.01kgs worth of weight), to the barter system (almost every NPC can be bartered with during conversations, and even the button is in the same place as in the old Fallouts!), to the whistful music mourning the near-complete destruction of civilization as you traverse the new wastelands, to the turn-based combat system, which still has no cover outside of line of sight mechanics. Instead, almost every single NPC has its own, unique portrait. Thirdly, the famous "talking heads" are missing. Secondly, the game uses an actual 3D engine. And babushkas!"Īnd Fallout really is so bred into the bones of ATOM RPG that it would be a lot quicker to bring up what differs from those first two Interplay Fallouts than to count up its similarities: Firstly, the scenario has shifted - the bombs fell in 1986, and the game takes place about 20 years later in what remains of the Soviet Union. When I imagine the inception of ATOM RPG, I picture a passionate, disgruntled Fallout fan bitching about Fallout 3: "You know what? I'mma gonna make my own Fallout. Please use flair to display what games you’re currently playing, not a punch line, username, tag, URL, or signature. New, mobile-friendly spoilers can be posted using the following formatting: Want to play online in a dead gaming community? We expect you to know these rules before making a post. Please click here to see our current rules. We no longer maintain our posting rules in Old Reddit. Join our Discord Join our Steam Group Posting Rules Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases. A gaming sub free from the hype and over saturation of current releases, catering to gamers who wait at least 12 months after release to play a game.
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